It's been a bit since I last posted, I hope you're all doing well. I've got some stuff to show, and some explaining to do. Let's start with the media first: Cooking Different foods have different perks of consumption, and those perk values change based on whether or not the food is raw, cooked or burnt. In order to cook stuff, you can craft a spit from sticks and place it over your fire, and then jam some food chunks on that bad boy, and boom, you're cooking. Sleeping You can